Takashi Miike has never been one to shy away from controversy – two of his more well-known offerings, Ichi The Killer and Audition, can very easily attest to that. But his latest, 13 Assassins,
takes rather a different path – in fact if it wasn’t for one scene
alone (I won’t spoil it for anyone, but safe to say it’s pretty grim
indeed) you’d be hard-pushed to tell it was Miike at all. For this very
reason 13 Assassins could be a bit of a crowd-divider depending
on expectations, but in proving Miike isn’t just a one-trick pony, it
quite valiantly succeeds.
In many ways, it is a film of two halves. Much as Kubrick split Full Metal Jacket
right down the centre between the boot camp and ‘Nam, Miike takes the
best part of the first half to set up the band of samurai who will come
to be his thirteen assassins, set on a mission in late Feudal Japan to
execute the younger brother of the ruling Shogun, the deplorable Lord
Naritsugu. Immune to the law and inclined to take full advantage of his
fortuitous power, he’s a character that Miike would ordinarily have
immense fun with, due to the sheer force of his inhumanity (rape, child
murder, limb-hacking and tongue removal, just some of his crimes).
But Naritsugu is to a certain extent, somewhat restrained in favour
of the narrative – his actions quite often happen off-screen. Whether
this could or should have been the case is up for debate – quite often
the dialogue and exposition can come off as incredibly clumsy, with
dozens of names bandied about at rapid pace and connections to be made
between a myriad characters, when at the film’s heart it’s simply one
man (or two, at a push) against thirteen. I found myself wondering if
Miike should have really been let off the hook to bend convention (this
is a 'jidaigeki' period film, after all) in the way that Tarantino did with Inglourious Basterds
– there are clear parallels between both directors, and restraint isn’t
often something found in their cinematic language. But once the main
event has been set up for the second half (a clash between the thirteen
samurai and Naritsugu and his own warriors) the action is virtually
non-stop until the credits roll.
In no way a wire-fu film (Zhang Yimou’s Hero springs to mind as a comparative touchstone of that genre, with very similar costumes and sets), 13 Assassins
grounds itself in reality and, in the rather bloodier second half,
pulls no punches in its frenetic depiction of samurai battle – CGI
flaming oxen and all. But Miike never oversteps the mark in terms of
what’s needed for the film, putting characters first and foremost in
what is essentially an action costume drama. Get through the cluttered exposition
of the first half, and you’re in for a whole lot of fun.
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